Save JPEG or PNG in ActionScript 3.0.
If you are looking for a way to send images that the user has created in the Flash Player without consuming huge amounts of bandwidth it is now possible! Also, if you need to save user created/modified images to disk from an Apollo application, it is now possible to save them in the formats your users are familiar with. I have posted links below:
Warning: The as3corelib may NOT be as up to date as the direct links below which take you directly into the as3corelib svn.
Adobe ActionScript 3.0 JPEG encoder
Adobe ActionScript 3.0 PNG encoder
Labels: ActionScript 3.0, Apollo


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